Watch the short video and learn how this works.
There are some basic requirements before starting your crown & bridge work. Some of these procedures are common to most crown and bridge work cases. For example, for most cases, you will need to first align the scans/models into the centre of Blender's 3D work environment, then place the dies, the antagonist and the future restoration (tooth/teeth from the tooth library) into the correct collections. These steps are broken down into small videos in this manual, and are covered in more detail in the module learning tutorials. The crown and bridge module has a level of assumed dental knowledge and practical Blender skills. This step by step manual is also designed to help you along the way.
Align the scan/models correctly into Blender X,Y & Z centre co-ordinates. If you have a model or a scan which is made up of separate objects, like individual dies, join these into one single object first. All upper objects should be one single unit, and all lower objects should be one single unit. The 'Join Objects' button in the Model Designer menu can be used for joining objects together. Continue and use the 'Aligning Scans' menu buttons to align the scan/models into the centre of Blender's 3D work environment.
The four points system is used for aligning the scan/model into the centre. This topic is covered in the Model Designer tutorial videos, specifically 'Model Design Part 1'. After aligning your work, all objects will separate into individual objects. In the outliner window delete any objects which are not required, like any fragments left behind by the scan. Select these, then press X, followed by delete.
Next, you will need sort the different objects into special collections. For example, select the upper scan with the dies in a multiple selection (use shift & left click), then press the 'Working Models into Collection' button.
Continue and select the antagonist and place this into the 'Antagonist Collection'. Press the corresponding tab.
The toggle button in the menu can then be used to view or to hide the working model and the antagonist. This confirms their correct location within these collection.
Import your tooth or teeth from the tooth library next. You can use your own tooth library or you can use the WaxUp module's generic tooth library. If you have teeth in the Components module, append these into the scene. Place the selected tooth from the tooth library over the tooth preparation as shown in the video tutorial.
Select the tooth or teeth next, and press the 'Teeth into Collection' button. This will place the tooth or teeth into the 'Restoration' collection. In the outliner window you should now see three new collections. These are the Antagonist, the Original Models and the Restoration Collection.